📄️ Scenes
Add spaces and scenes, put them in order, and choose what makes each scene appear.
📄️ Layers
Everything in the current scene, as a tree: select, rename, group, hide and lock objects.
📄️ Project assets
Your project’s own files: folders, new scripts and patches, and dragging files into the scene.
📄️ Asset library
Upload your own files, and find ready-made content from your team, the Creator Hub and Sketchfab.
📄️ Element settings
The panel on the right: add and remove components to decide what an object is and does.
📄️ Material editor
Build your own material from nodes: create or clone a material, connect nodes, and check the preview and the code.
📄️ Events
Make objects interactive without code: pick a trigger, add steps and choose which objects they change.
📄️ Animation
The timeline: presets, bars, keyframes and easing, and how to play an animation.
📄️ Patch editor
Build logic from nodes: switch between patches, add and connect nodes, understand port types and make a patch you can reuse.
📄️ UI editor
Build the 2D interface over your scene, and connect it to your objects and logic.
📄️ AI assistant
Describe what you want in plain words, let the assistant build it, then change it by hand.