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Supported devices

Check which phones, headsets and browsers work with AR Clip VPS, and which hardware you can use to capture maps.

AR Clip VPS runs on phones, AR glasses and in the browser. Connect through one of our SDKs, or call the REST API directly. Localization needs no markers, does not depend on GPS, and web projects need no app store.

At a glance​

PlatformWhat you can use
Web (JS/TS)Web SDK, AR Clip Studio and AR Clip
iOS (Swift)Native iOS SDK for ARKit, the Unity SDK and the AR Clip app
Android (Kotlin)Native Android SDK for ARCore, the Unity SDK and the AR Clip app
UnityUnity SDK on AR Foundation for phones; builds for AR glasses, headsets and WeChat on Enterprise
REST APIMapping and localization from your own services
XR headsetsRokid and XREAL glasses, PICO, Meta Quest, Magic Leap 2, HoloLens 2 and Apple Vision Pro (Enterprise add-on)

Unity SDK​

The Unity SDK works on any device with ARKit or ARCore, through Unity AR Foundation. It finds the user's position on your VPS maps and places content in the right spot.

PlatformSDK or pluginStatus
iOS / AndroidUnity AR Foundation (ARKit / ARCore)Supported
Rokid Max / Max ProAR Clip Bridge + Rokid SDKEnterprise add-on
XREAL OneXREAL SDK for UnityEnterprise add-on
PICO 4 EnterprisePICO SDK for UnityEnterprise add-on
Meta Quest 3 / ProUnity OpenXR + AR Clip VPS BridgeEnterprise add-on
Magic Leap 2Magic Leap XR PluginEnterprise add-on
HoloLens 2MRTK3 + OpenXREnterprise add-on
Apple Vision ProUnity PolySpatialEnterprise add-on
WeChat Mini ProgramUnity WebGL + WeChat bridgeEnterprise add-on

Setup guides for each platform are in Unity platforms.

Web SDK​

AR Clip is built for the web first. VPS works in the browser in projects built with AR Clip Studio, and in your own JavaScript and TypeScript code with the Web SDK. The Web SDK runs on WebXR in Chrome on Android, and on 8th Wall tracking in browsers without WebXR, such as Safari on iPhone.

IntegrationWhat it doesStatus
AR Clip Studio SDKLaunch and control scenes in the browserSupported
Web SDKVPS in your own JavaScript or TypeScript codeSupported
WebXR integrationVPS on browser WebXR tracking, in Chrome on AndroidSupported, in the Web SDK
AR Clip (instant app)Opens from a QR code, with nothing to installSupported
AR Clip × 8thWall BridgeAR Clip VPS with 8thWall SLAM trackingSupported, in the Web SDK
AR Clip × Zappar TemplateAR Clip VPS with Zappar SLAM (Mattercraft)Supported

With AR Clip, a QR code opens your WebAR scene straight away, with live VPS localization.

REST API​

The AR Clip REST API connects VPS to your own services, back ends and automated capture pipelines. With it you can:

  • Build maps — upload videos or image sets, and AR Clip builds the map for you.
  • Localize — send camera frames and get back a precise pose.
  • Manage projects — handle maps, projects and API keys from your own tools.

Use it to automate mapping, coverage analytics and quality checks across many sites.

Hardware for mapping​

Device typeExamples
Mobile devicesiPhone (ARKit), Android (ARCore), Huawei (AR Engine)
360° camerasInsta360, Ricoh Theta, GoPro MAX
LiDAR and 3D scannersPolycam, 3D Scanner App, Matterport Pro3
Professional scannersLeica BLK2GO, NavVis VLX
AR Clip MapperBuilt-in capture on your phone

AR Clip handles everything you upload automatically. There is no manual processing.

Hardware for localization​

Device typeExamples
Mobile devicesiPhone, Android, Huawei XR
XR and AR headsetsRokid Max / Max Pro, XREAL One, PICO 4 Enterprise, Meta Quest 3 / Pro, Magic Leap 2, HoloLens 2, Apple Vision Pro (Enterprise add-on)
BrowsersChrome on Android, with WebXR; Safari on iPhone and other browsers without WebXR, with 8th Wall